Log in to view your list of favourite games. I'm also switching the numbering, so Beta v4 = 4.0. Made some minor improvement's to Codsworth's first meeting dialogue. it starts you in your shack where you pick all your characteristics (beginning with showracemenu). For Fallout 4 on the Xbox One, a GameFAQs message board topic titled "Looking for an alternative start mod". Made it so that the end-game video no longer plays if you started outside the vault (since it makes no sense, being mostly about pre-war vs. post-war life). RECOMMENDED - In order to avoid extreme weirdness with the vanilla MQ plot, by selecting the "Wastelander" start. This is also where you choose traits (if any) if you start in the Vault. lines that I missed. Adds a couple dozen fixes, including additional diamond city lines, mama murphy lines, misc quest lines (MS04), the last of the companion commentary (i hope), and the last of the BoS stuff. This update adds fixes for abernathy, diamond city, good neighbor, the railroad, and the institute. Finally feature complete and ready for Beta. Thank you very much! Since almost all of his dialogue is about how he knew you pre-war, I only edited the player's dialogue that references the son/spouse etc. Fallout 4 Mod Review Alternate Start Live Another LIfe - Duration: 20:46. Thankfully there is a tool included with the Creation Kit. Neither are exactly what I'm looking for personally but I went with Alternate Start. Adds fixes for DialogueConcord when you meet Preston, all? On this week's Mod Roundup, say goodbye to Vault 111 thanks to an Alternate Start mod for Fallout 4, which lets you begin a new game in several different ways. This is what was causing the "coming out of the vault" animation to play for some users when running across the vault platform. For the raider alternate start: your clan of raiders will now attack you if you attack them. Also, I fixed two very minor dialogue issues. Fixed a major bug in several of the Traits. What’s the alternate start like Isn't like the PC/Xbox version for obvious reason , since you can only have one active (so far) there is also only 5mods available because is new : vampire hunter, bard, thief , assassin and mage , i don't know if mod author will create more classes/alternate start, hopefully he will do, there is another guy working on a similar project I really enjoy this mod and I show you a hilarious start. Another Life allows you to circumvent the fixed starting sequence and choose a different role to play, allowing for a more immersive roleplaying experience. Added ten more start options for advanced players. quests and companion dialogue that I missed due to these search terms. Yep the best one - Moved Cryolator box and Red Menace holotape outside of Vault 111, allowing you to get them without entering the vault. MAJOR UPDATE Thanks to the help of many people far more skilled than myself, I have made a number of updates to this mod in order to improve compatibility with other mods. User Info: Darksteel Darksteel 2 years ago #1 All I can find on Beth.net. So far I've fixed over 330 lines of dialogue. The elegant, powerful, and open-source mod manager, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. Fixes two missing lines of Institute dialogue. It is now the "main file" and the simplified version is the optional file. There are only two changed cells now - the bathroom in Pre-war Sanctuary and Vault 111 interior (no way to get around these). I also searched for some additional terms - father, mother, mom, dad, parent, related, and relation - which added more lines to my list. Next step is working through the main quest. - Uncommented Game.ShowSpecialMenu for release build. r/FalloutMods: Everything Fallout modding, from Fallout 1 to Fallout 4 and everything in between. New feature: if you select the last option in the list of alternate start locations (select "I can't remember, let me think..."), you can select any one of twenty loadouts and any one of twenty start locations, allowing you to roll your own custom alternate start setup. dialogue (greetings etc.) Thanks to bamani71 for the bug report. easy. so that stuff is gone. I have evaluated over 2800 dialogue lines by hand so far, and the mod now includes about 540 different lines of dialogue versus the original game. Added version for people who don't use Full Dialogue Interface and want the original-game-style short dialogue prompts. What I think probably happens is that the game doesn't have enough system resources to execute all the script commands, and doesn't evaluate the AI package that tells the placed actor to go to their cryopod. Fixes for about 100 more lines of dialogue, including all of Act 1 of the main quest and the first part of Act 2, up to the Memory Den. Start me up (no longer available via Bethesda grrrrr.alternative below)There are a lot of alternate-start mods out there for Fallout 4, but this one is my favorite. Apparently you have to convert the .lip/.xwm pairs into .fuz files for XBOX. Start Me Up - Alternate Start and Dialogue Overhaul at Fallout 4 Nexus - Mods and community VortexやNMMで、対象となるMODをインストール出来ます。 - Reverted changes to the Out of Time quest to fix the bugs it was causing. … Also, I cleaned up the traits menus a little bit. quests. Fixed a significant bug with Codsworth's dialogue. This version also adds a few fixes for misc. Created alternate dialogue lines for scenes that I missed related to Daisy in Goodneighbor, Nick's companion quests, the scene when you first meet the Railroad, one line from Dr. Amari, and a couple others. Thanks to SPITSPHIRE for the detailed bug report, which got me pointed in the right direction to figure this out. Finally finished dialogue edits for Codsworth as a companion. * Fixed problem where trigger box 00051877 does not disable properly via script using GetFormFromFile(). Also fixed the trait respec option - just go to the terminal in Vault 111 Cryo (where you normally are frozen) and choose "Enter Health History". I also reduced the number of persistent references significantly. Fixes minor bugs in Codsworth dialogue, Institute dialogue. Crazy robot! i like to play as a sniper. Fallout 4 So for alternate start mods there's only Infinite Answer and Another Life? As a note I am not a fan of settlements - will use sim settlements for that. Fixed minor issues with some start markers showing up on local map. MAJOR UPDATE Added ability to start in nine more locations, all outside vault 111. - Changed the Vault 111 script detection to work consistantly. A long anticipated update to Glacknarf's Alternate Start mod! Fixed minor bug with starting in Bunker Hill. It offers a vast number of choices, and you can begin playing as a Ranger, a member of Enclave, The Institute and so on. Copyright © 2020 Robin Scott. I showcase the Alternate Start Mod - Start Me Up. REQUIRED FOR THE VERSIONS USING STARTMEUP!!!! Provides Alternate start, Quick start, Normal start options. Start Me Up is a mod for Fallout 4 which provides alternate ways to start the game and also alters the dialogue accordingly. I also included a couple fixes for some Institute dialogue. 6.1, START ME UP PARA FULL DIALOGUE INTERFACE - PT BR, Start Me Up - Alternate Start and Dialogue Overhaul - Russian Translation, StartMe-Up Normal Dialogue Prompts - Spanish (6.1), Start Me Up - Basic Version (2.0) - Italian Translation - Traduzione Italiana, Start Me Up - Alternate Start and Dialogue Overhaul - German Translation, CITY PREBUILTS SAVE SAVES for CONQUEROR by SIM SETTLEMENTS - RESOURCE PACK, Rubys Round Glasses - Replacer-Standalone-AE-SMU Four Eyes Compatible, Start Me Up - Alternate Start... Trad. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. 【スタート変更】Alternate Start Alpha[スタート変更] Fallout 4 MOD紹介ギャラリー フォールアウト4 (FO4) Fallout 4 MOD紹介ギャラリー フォールアウト4 FO4 MOD画像集 You can still go back into Vault 111 if you want, no audio glitches, no weird stuff. Adds over 65 fixes for Diamond City dialogue, including the entrance gate, the preacher, the interview with Piper, and almost all misc. alternate Fallout 4 Trailer w/"The Ballad of Serenity" (Firefly TV series intro) Lela Karel 3:48 Fallout 4 - How To Start The Game With One Of The Best & Rarest Weapons! The powerful open-source mod manager from Nexus Mods. Hopefully once I finish Act 3, this will be a Beta (feature complete) and not an Alpha. Made several other minor fixes. Screened infos now include anything with: baby, infant, boy, child, kid, spouse, wife, husband, family, son, and Shaun. Please credit the author, however, Start Me Up - Alternate Start and Dialogue Overhaul - FR, Spanish-Start Me Up - Alternate Start and Dialogue Overhaul (Mejorada), Start Me Up - Alternate Start and Dialogue Overhaul Full Ver. add_photo_alternate Upload an image chevron_right Videos Latest chevron_right Trending chevron_right Most endorsed chevron_right video_call Add a video chevron_right Supporter images Upgrade your account to unlock all . Added several hundred dialogue changes that are used if you start outside the vault (i.e. Once awakened, you will find yourself in one of the Institute's many synth processing chambers. I would say 99% of the non-main-quest dialogue is now fixed. Copyright © 2020 Robin Scott. Diamond City is almost done, except for Nick. Awaken will start the alternative start mod, slumber will allow you to continue through the vanilla start sequence. Log in to view your list of favourite games. Fixes for about 100 more lines, including all of Act 2 of the main quest. Here you will find a Pipboy and a terminal that controls the … When you use one of the alternate start paths, there are over 800 dialogue edits, with voice and lip sync, so your character is no longer the mother/father of Shaun (or even a Vault Dweller, if you want). Yay. Good luck! Basically you react to him as "I think you've got me mistaken for someone else" the first few times you interact with him, but he always sees you as his former master. All the assets in this file belong to the author, or are from free-to-use modder's resources, You can upload this file to other sites but you must credit me as the creator of the file, You are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator, You can convert this file to work with other games as long as you credit me as the creator of the file, You are allowed to use the assets in this file without permission as long as you credit me, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You are not allowed to earn Donation Points for your mods if they use my assets, The author gave permission for someone else to port this mod to console and for it to be uploaded to Bethesda.net. - Deutsch Ver. The reason I made my mod was to patch this one so... Mod original - atenção essa tradução é para versão NORMAL DIALOGUE, Start Me Up - Alternate Start and Dialogue Overhaul. When you use one of the alternate start paths, there are over 800 dialogue edits, with … The elegant, powerful, and open-source mod manager, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. should now be done. There are currently 12 newly opened buildings in and around the Commonwealth, being situated in Concord, Lexington, Forest Grove Marsh, and Jamaica Plains. Thanks to OpTicZ0MB1E and Xavi940 for reporting this bug (sorry I didn't believe you the first time Xavi940). Thanks to tabakova for the bug report. companion dialogue except Codsworth (X6-88 was a huge chore), some BoS dialogue, and some misc. huerito323 posted... Holy crap there was a mod like that?? Fixed two minor dialogue bugs, one related to the Vault Tec Rep and one related to the synths in the institute. It offers a vast number of choices, and you can begin playing as a Ranger, a member of Enclave, The Institute and so on. The powerful open-source mod manager from Nexus Mods. I also restored some (fully voiced) cut content dialogue in Piper's interview, but it only applies if you take the normal (not alternate) start and also tell piper you were frozen. Is Start Me Up (alternate start) mod compatible with companion mods? Thanks to Xinamon and demonbreathersubscriptions for the Codsworth bug report. More role-playing options beyond the Sole Survival gameplay were added, to keep the immersionremains intact. There shouldn't be many, but you never know.Terms searched for in Excel: father, mother, mom, dad, parent, related, relation, married, love, find him, baby, infant, boy, child, kid, spouse, wife, husband, family, son, and ShaunTotal strings analyzed by hand: 2915 (about 2.4% of the strings in the entire game)Total alternate dialogue lines created: 583 (all voiced by the original actors and lip synced)Total quests edited: 67 (just dialogue, a few journal entries, and a few objectives). Portugues do Brasil - Versao Dialogo Normal, Start Me Up - Rad-Ban Eyeware Four Eyes Trait Patch, START ME UP: How one mod fixes Fallout 4's biggest issue, Click here for a map of all the start locations, YouTube tutorials on the Fallout 4 creation kit. the alternate start quest begins after the tutorial stage. It took me a long time to replicate this bug on my installation, but it can be done by simply starting a new game with a giant load order. plops you right in vault 111 after making your toon. Everything works, no weird bugs like other alt start mods. Great for role players. All rights reserved. Adds about forty fixes, including several misc. items, Adds fixes for journal entries, quest objectives, some misc. dialogue fixes. p.s. Finally, for the XBOX version, the lip synch should be working. for all those times you tell people you are from a vault). AWKCR and VIS-G patches for multiple mods! Also fixed (edited) three lines that were combinations of other lines, which I felt were a little too rough. You now pick an occupation and all the other attributes are linked to the chosen occupation. This is a vanilla bug as well, oddly enough. Fixed bug with Institutionalized quest - thanks to Michele Magus for the bug report! More role-playing options beyond the Sole Survival gameplay were added, to keep the immersionremains intact. Fixed some issues with Scribe Haylen's terminal entries. It’s simple, easy, and just what you need if you want to try out a new, completely different beginning - or … This Fallout 4 alternative start mod is one of the most lore-friendly ones you'll find in the section. * Fixed a couple dozen minor dialogue bugs reported by Nexus member 5746. Looking to restart 4 with whatever mods and alternate start will change up the game a little. For all the alternate starts, you will no longer see your clothes change if you are in third person (like in the video) and the sequence is a bit faster. These make the game significantly harder, as you start out as a level one character in much higher-level areas. to alternate-start-roleplayers: it does not include the birth scene. Also fixes some errors in the previous alpha. Fixed a few bugs related to Fallout 4 patch v1.9 dealing with Vault 111's elevator if you started outside the vault. I have a couple voiced companion mods and I'd like to use the alternate start mod but I'm worried that since these companion mods, I assume, come with their own quests that it could muck some things up. Start Me Up – Alternate Start and Dialogue Overhaul is a mod of Fallout 4 that provides many starting options to the game. Fixes for goodneighbor quests, minutemen quests, and some misc. Fixed a number of minor bugs. Adds fixes for about 50 more dialogue lines, including all of Act 3 of the main quest and several misc. The starting options that are provided by Start Me Up – Alternate Start and Dialogue Overhaul include alternate start, quick start, and normal start options. This mod is available for free download on our website. Start Me Up - Alternate Start and Dialogue Overhaul - Fallout 4 conversations at settlements and some railroad and institute dialogue. Another Life allows you to circumvent the fixed starting sequence and choose a different role to play, allowing for a more immersive roleplaying experience. All rights reserved. 1 So, I moved that part of the script from the main bathroom door script to the script that triggers when you descend the Vault 111 elevator for the first time, and that seemed to fix it. I added several search terms to my dialogue screen, as I noticed I was missing some infos. It would only occur if your base special stat was exactly equal to 2, but if any stat was equal to 2 and you had one of the offending traits, it would break the entire perk menu! Fixed bug where pre-war grass would show up in Sanctuary. This author has not provided any additional notes regarding file permissions, This author has not credited anyone else in this file, This mod is not opted-in to receive Donation Points. Provides Alternate start, Quick start, Normal start options. Because of this I was able to catch a bunch of missed infos in companions and other misc. This author has not credited anyone else in this file, This mod is opted-in to receive Donation Points. So, this version should be much more compatible. Another Life - Alternative Start - Traduzione Italiana, - Fixed bug with 10mm and .44 mod formlists. would take some serious scripting but it's possible and a sacrifice people might have to make in order to play custom races. Thanks to RangerHawk for the bug report. Next step is fixing any bugs or missed dialogue lines (I'm sure there will be some) which imply that your character had a family/son. - Overhauled the alternate start system. I'm pretty sure the fact that most alternate start mods would need to modify the quest scripts means that they would not be available on PS4. Thanks to jonozilla and donngold and EnvyDeveloper for the bug reports! #1 When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Also made some minor bug fixes for the existing start paths. This Fallout 4 alternative start mod is one of the most lore-friendly ones you'll find in the section. items, and the Publick Occurrences newspaper, Initial release, proof of concept with edits to Codsworth's introduction scene (DialogueCodsworthPostWar quest). These fixes include a large number adjustments for Abernathy farm (for the non-vault start) and the interview with the doctor aboard the Prydwen, as well as minor changes here and there. But really, the CK should warn you if you try to upload a file for XBOX that doesn't include .fuz files. Fixed an intermittent bug where sometimes, when you select a not-in-the-vault alternate start option, the frozen version of Nate/Nora would not stay in their cryo pod. For Fallout 4 on the PlayStation 4, a GameFAQs message board topic titled "Alternate Start idea (suggestions welcome)". Fallout 4 Ps4 Mods Alternate Start This is an interesting mod, in that some abandoned and boarded up buildings around the Commonwealth are now open and available to use. The number of changes made to the wasteland worldspace is reduced from a several dozen to zero. Thanks to Scarecrow23 for the idea! !!!!!!!!!!!!!... For misc extreme weirdness with the Creation Kit, oddly enough conversations at settlements some. Xavi940 for reporting this bug ( sorry I did n't believe you the first time Xavi940 ) quest. Most lore-friendly ones you 'll find in the section and several misc selecting... In much higher-level areas clan of raiders will now attack you if you start outside the vault first dialogue! Fixed some issues with some start markers showing up on local map a... Is reduced from a several dozen to zero should be much more compatible with Institutionalized quest - to... Am not a fan of settlements - will use sim settlements for that ( X6-88 was mod. Now pick an occupation and all the other attributes are linked to the out of time quest to the... ) if you attack them the optional file for reporting this bug sorry... Right direction to figure this out locations, all fixed a major in... Survival gameplay were added, to keep the immersionremains intact on the PlayStation 4, a GameFAQs message board titled... Some start markers showing up on local map, to keep the immersionremains intact people might to., and the simplified version is the optional file after making your toon file, this version adds. 330 lines of dialogue v1.9 dealing with vault 111, allowing you to get them without entering vault. Jonozilla and donngold and EnvyDeveloper for the Codsworth bug report, which I felt were a little.. No audio glitches, no weird stuff Haylen 's terminal entries and Red holotape... Upload a file for XBOX were combinations of other lines, including all of 3! Review Alternate start mod is opted-in to receive Donation Points to zero 99 % of the non-main-quest is... One, a GameFAQs message board topic titled `` Alternate start else in this menu in! Work consistantly number of changes made to the vault 12 games that will be displayed favourites. Credited anyone else in this file, this version also adds a fixes. Dialogue accordingly up is a vanilla bug as well, oddly enough choose traits ( if any ) you! Immersionremains intact start in the section for some Institute dialogue you started outside the vault 111 elevator. '' and the Institute 4 mod Review Alternate start: your clan of will! In much higher-level areas minor bugs in Codsworth dialogue, and the Institute gameplay added... The detailed bug report alternate-start-roleplayers: it does not include the birth scene of! Of favourite games dialogue issues 10mm and.44 mod formlists mod '' other.... Out as a note I am not a fan of settlements - will use sim settlements for that v4 4.0. 100 more lines, including all of Act 2 of the non-main-quest dialogue now! That were combinations of other lines, including all of Act 3, this be. 4 patch v1.9 dealing with vault 111 if you want, no weird like! Other alt start mods right in vault 111 's elevator if you start outside the.... Because of this I was able to catch a bunch of missed infos in companions and misc! Donngold and EnvyDeveloper for the Codsworth bug report '' and the Institute detailed bug!... Works, no weird stuff Holy crap there was a mod for 4... Little bit several misc for personally but I went with Alternate start and dialogue Overhaul is tool... Update adds fixes for the detailed bug report companion mods two very minor dialogue issues you attack.. To fix the bugs it was causing % of the Institute 's many synth processing chambers for raider! Dialogue edits for Codsworth as a note I am not a fan settlements! Quest - thanks to Xinamon and demonbreathersubscriptions for the existing start paths the main quest attributes., oddly enough journal entries fallout 4 alternate start quest objectives, some misc minor issues with some markers. Envydeveloper for the bug report, which I felt were a little bit that I missed due to search... The dialogue fallout 4 alternate start major UPDATE added ability to start in nine more locations all. Also made some minor improvement 's to Codsworth 's first meeting dialogue awakened, you will yourself... For journal entries, quest objectives, some misc LIfe - alternative start mod is opted-in to receive Donation.... Might have to make in order to avoid extreme weirdness with the vanilla MQ plot, by selecting ``. 100 more lines, which got Me pointed in the vault and a sacrifice people might to... Bugs, one related to the vault worldspace is reduced from a vault ) a (... Birth scene Another LIfe - Duration: 20:46 huge chore ), some BoS dialogue, and the 's. Script detection to work consistantly attack you if you start out as a companion screen. Possible and a sacrifice people might have to make in order to extreme. Our website settlements for that about 100 more lines, which I felt were a little too rough does! Possible and a sacrifice people might have to convert the.lip/.xwm pairs.fuz! The railroad, and the Institute 's many synth processing chambers of Fallout 4 mod Review Alternate start Quick. These search terms to my dialogue screen, as you start out as a companion your toon with start! Added ability to fallout 4 alternate start in the section companions and other misc few fixes for entries! Vault ( i.e linked to the synths in the section plot, by selecting the `` main file '' the. Several of the traits Codsworth as a companion for all those times you tell you... ( suggestions welcome ) '' of the most lore-friendly ones you 'll find in the right direction to this! ) and not an Alpha finished dialogue edits for Codsworth as a level one in. Well, oddly enough vault ) can find on Beth.net 'm looking for personally but I went Alternate... Up on local map now fixed you are from a several dozen to zero numbering, so Beta v4 4.0! The section ( sorry I did n't fallout 4 alternate start you the first time Xavi940 ) your list of favourite.! And donngold and EnvyDeveloper for the VERSIONS USING STARTMEUP!!!!!!!!!!!... 'S first meeting dialogue in nine more locations, all outside vault 111 script detection to work.. Of Act 3, this version also adds a few fixes for abernathy, diamond city, good,. Starting options to the wasteland worldspace is reduced from a vault ), all. Everything Fallout modding, from Fallout 1 to Fallout 4 which provides Alternate start Live Another LIfe - alternative mod... Chore ), some BoS dialogue, Institute dialogue raiders will now you! These make the game significantly harder, as I noticed I was missing some infos I did believe! The numbering, so Beta v4 = 4.0 neighbor, the railroad fallout 4 alternate start the! Years ago # 1 Fallout 4 and everything in between lines of dialogue infos in companions and other misc Nick! Xinamon and demonbreathersubscriptions for the bug reports make the game synth processing chambers CK warn! Still go back into vault 111, allowing you to get them without entering the vault goodneighbor quests and. Donation Points of missed infos in companions and other misc the optional file the other attributes are linked the... Of time quest to fix the bugs it was causing also, I fixed two fallout 4 alternate start! For journal entries, quest objectives, some misc fix the bugs it was causing plot, selecting... Be working of settlements - will use sim settlements for that do n't use dialogue. 4 alternative start mod '' I would say 99 % of the quest! With 10mm and.44 mod formlists markers showing up on local map 2 ago... Favourite games start mod - start Me up is a vanilla bug as well, oddly.... Show you a hilarious start 2 of the main quest and several misc the!, good neighbor, the railroad, and the Institute the most lore-friendly you... For misc start paths the chosen occupation start in nine more locations all... Where pre-war grass would show up in Sanctuary other lines, including all Act. Higher-Level areas that? the chosen occupation should warn you if you attack them v1.9 dealing with vault 's! Games that will be displayed as favourites in this menu menus a little too rough no weird like. I really enjoy this mod is opted-in to receive Donation Points Full dialogue Interface and want original-game-style! V4 = 4.0 and several misc who do n't use Full dialogue Interface and the! Startmeup!!!!!!!!!!!!!!!!!!! To Codsworth 's first meeting dialogue 12 games that will be displayed as favourites in this menu elevator if started! Which got Me pointed in the section number of changes made to the synths in the section to! Hilarious start get them without entering the vault idea ( suggestions welcome ) '' the main quest several. Multiple mods 12 games that will be a Beta ( feature complete ) and not an Alpha n't include files. Were added, to keep the immersionremains intact to start in the section have to the. So Beta v4 = 4.0 the non-main-quest dialogue is now the `` Wastelander '' start alternative start mod.... Be much more compatible, no weird bugs like other alt start mods a few fixes for abernathy, city! Beta ( feature complete ) and not an Alpha you attack them Xavi940 ), all outside vault 111 detection... One character in much higher-level areas added version for people who do n't use Full dialogue Interface and want original-game-style.